Hi there!
I'm KAY VENN,3D generalist and indie game dev.
Advanced experience
Creation of mobile-optimized game assets - modeling, UVs, vertex color painting, mechanical animations.
2D illustration, post-processing, pixel art.
Art leadership, people development, feedbacks, project direction.
Game design principles, game design documentation.
Blender, Adobe (Photoshop, After Effects), Unity, Dash, Git, Figma, Confluence, Jira, Trello, MS Office, Miro, PureRef, Aseprite
Intermediate experience
Hardsurface high poly modelling.
Texturing - PBR, hand painting.
Usage of Unity, GIT and related workflows.
Substance Painter, ZBrush, 3Ds Max, Unreal Engine, Godot